M_MSCLoader_LoadAssets_MakeGameObjectPickable
piotrulos edited this page Apr 7, 2023
·
3 revisions
Make GameObject Pickable, make sure your GameObject has Rigidbody and colliders attached.
Namespace: MSCLoader
Assembly: MSCLoader (in MSCLoader.dll) Version: 1.2.11.286
C#
public static void MakeGameObjectPickable(
GameObject go
)
- go
- Type: GameObject
Your GameObject
- How to install MSCLoader using MSCPatcher
- MSCPatcher explained
- How to install mods
- Official experimental linux support
- Unofficial tutorial for linux (wine/proton)
- Install Visual Studio for MSCLoader
- Install template for Visual Studio
- How to use templates
- Debugging your mods in Visual Studio
- Enable DevMode to help with debugging
- Uploading and creating Self update feature for your mod or reference
- All Playmaker Global Variables and Events
- How to create and use Asset Bundles